On or around Sat, 05 Aug 2006 12:16:59 +0100, steve
<
[email protected]> enlightened us thusly:
>Austin Shackles wrote:
>
>> digital cannons? bah. proper 1812 is done with real genuine analogue
>> cannons and gunpowder.
>
>Digitally RECORDED cannons Austin, to get the sharpest possible rising
>edge on the shockwaves...
which just proves the point about digital recording... sound is analogue in
nature. You can record sound digitally and use the digital record to
re-create an analogue sound which, if you throw enough money at it, is
extremely close to the original and to be honest, if I listen to a GOOD
digital recording played on decent equipment I can't tell the difference.
however, the process of A-D and D-A can't, in the ultimate analysis, exactly
reproduce an analogue signal. If it's done well you can produce a new
signal which is indistinguishable to the average or even to the trained ear
- however, it's not always done well (and of course, neither is analogue
recording) and especially in the case of music to which compression has been
applied, you can easily spoil the sound.
The compression thing is amply demonstrated in a way that's appreciable to
almost everyone by looking at heavily-compressed jpeg images, or mpeg
movies. The picture is still recognisable, but the detail is lost or
rendered fuzzy. Jpeg is an impressive system, in fact, and does better than
many other compression systems in preserving detail while also making small
file sizes, and I presume that mpeg does similar tricks to audio - jpeg
seems to work by making large-ish areas of nearly-the-same colour actually
the same, while preserving detail by having small areas where there are
high-contrast colour changes. By this method you can get a recognisable
picture in very small file space, but it's not a GOOD picture, and even
quite high resolution uncompressed digital images struggle to approach the
quality of high-definition film.
--
Austin Shackles.
www.ddol-las.net my opinions are just that
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